Game of Life Implementation using Parallel Computing

Master programme course individual project

Game of Life Implementation using Parallel Computing

Master programme course individual project

In this project, I was tasked to build Conway’s Game of Life using Python in order to demonstrate how parallel computing affects code performance. Several run of game of Life were conducted to see the differences when Dask parallel computing module is implemented and when it is not. Several grid sizes and in-game generations were also compared.


Some parameters were analyzed as comparation such as CPU and wall time of the code execution, C Profiler, Line Profiler, and task stream using Dask dashboard.

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